# Material

### Overview

Materials are the physical components required to create manufactured products (as a consumed resource), and/or the Produced material that arises from a process or sequence of processes such as a finished product.

In the TilliT DO setup, the materials are referring to both the consumed and produced objects/items when running the assigned asset.

<figure><img src="https://352909507-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FrNT40XJFAFlAhUX8CcQS%2Fuploads%2Fgit-blob-6e42bce15a5a36a9afd45b7bb4b04b507e04e867%2Fimage%20(2)%20(1).png?alt=media" alt=""><figcaption></figcaption></figure>

### Creating a new Material

Go to **Settings > Material Definition > Materials > Create**

### **Fields**

| Name              | Description                                                                                                                                                                                                 |
| ----------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Name \*           | this is the text name of the material.                                                                                                                                                                      |
| Group \*          | sets the Material Group for the material.                                                                                                                                                                   |
| UoM               | set the unit of measure for the material                                                                                                                                                                    |
| Active            | as an alternative to deleting config, you can enable or disable the material                                                                                                                                |
| Can Produce       | this will define if the user can have an order assigned to this item. This also enables filtering the items on the selections; including the functionality to create an order against the defined material. |
| Can consume       | defines if this material can be used as a material component                                                                                                                                                |
| External Id \*    | this is the unique material identification (your unique id)                                                                                                                                                 |
| Barcode Reference | this is the material assigned GTIN or EAN code.                                                                                                                                                             |
| Default Run Rate  | this is the nominal rate of the material running in the bottleneck.defines the order sequence for the material in the item list.                                                                            |
| Display Order     | defines the order sequence for the material in the item list.                                                                                                                                               |

Click the ***Save and close*** button to finalise.


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